Intermediate Topic 21 of 51 Operating Systems
Semaphores
Counters controlling access by multiple units.
How it works
A semaphore is a synchronization counter with two atomic operations: wait, or P, decrements it and blocks if it would go below zero, and signal, or V, increments it and wakes a waiter. A binary semaphore acts like a lock, while a counting semaphore controls access to a pool of N identical resources. Unlike mutexes, any thread can signal, which makes semaphores useful for signaling between threads.
Step-by-step walkthrough
- The semaphore is a counter set to 2 free slots.
- Thread A calls wait and takes a slot, count is 1.
- Thread B takes the last slot, count is 0.
- Thread C calls wait and blocks.
- When someone calls signal the count rises and C proceeds.
Where it is used
Limiting connections or threads in a pool, solving producer-consumer with empty and full counters, coordinating readers and writers, and ordering events between threads use semaphores.
Common pitfall
Incorrect wait and signal order leads to deadlock or lost wakeups, and forgetting to signal blocks others forever. They are easy to misuse because they have no ownership and no structure. Prefer higher-level constructs such as monitors and condition variables when possible, and document what each count means.
Where it fits in the course
Semaphores is topic 21 of 51 in Operating Systems, rated Intermediate. It follows Mutex. The next topic is Monitors.
Practice and explore
- Open the interactive lesson, with a mini quiz.
- Take the Operating Systems quiz.
How to study this topic
- Read the explanation above and restate the definition in your own words.
- Open the interactive lesson and answer its mini quiz.
- Read the common pitfall, then write a short example that avoids it.
- Check your understanding in the Operating Systems quiz, and revisit the topic if you miss a question.
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Related topics
- Mutex (Operating Systems)
- Monitors (Operating Systems)
- Critical Section (Operating Systems)
- Deadlock (Operating Systems)