Advanced Topic 43 of 49 Graphics, Vision & Media
Stereo Vision
Recovering depth from two viewpoints.
How it works
Stereo vision recovers depth from two images taken by cameras at slightly different positions, like human eyes. After calibration and rectification, which aligns the images so corresponding points lie on the same row, the system finds the horizontal disparity between matching points; depth is then inversely proportional to disparity: Z equals focal length times baseline divided by disparity. Matching uses block matching, semi-global matching or deep networks, producing a disparity map that can be converted into a 3D point cloud.
Where it is used
Robot navigation, autonomous vehicles, depth cameras, 3D reconstruction, augmented reality and industrial measurement use stereo vision.
Common pitfall
Textureless areas, repeated patterns, occlusions and reflective surfaces make matching ambiguous. Depth accuracy falls with distance and depends on baseline and resolution. Poor calibration gives large errors, and cameras must be synchronized. Use calibrated rigs, appropriate baselines, confidence checks and consistency filtering, or combine with other sensors such as lidar.
Where it fits in the course
Stereo Vision is topic 43 of 49 in Graphics, Vision & Media, rated Advanced. It follows Optical Flow. The next topic is Structure from Motion.
Practice and explore
- Open the interactive lesson, with a mini quiz.
- Take the Graphics, Vision & Media quiz.
How to study this topic
- Read the explanation above and restate the definition in your own words.
- Open the interactive lesson and answer its mini quiz.
- Read the common pitfall, then write a short example that avoids it.
- Check your understanding in the Graphics, Vision & Media quiz, and revisit the topic if you miss a question.
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Related topics
- Optical Flow (Graphics, Vision & Media)
- Structure from Motion (Graphics, Vision & Media)
- Image Classification (Graphics, Vision & Media)
- SLAM (Graphics, Vision & Media)