Beginner Topic 8 of 51 Concurrency & Parallelism
Locks in Practice
Using mutual exclusion correctly.
How it works
Locks, or mutexes, enforce mutual exclusion around critical sections. In practice, use scoped locking, such as try-finally, RAII guards or with statements, so locks are always released. Keep critical sections short, avoid calling unknown code or doing I/O while holding a lock, acquire multiple locks in a consistent global order to prevent deadlock and use try-lock or timeouts where appropriate. Lock granularity ranges from one coarse lock, simple but contended, to fine-grained locks per object, more concurrent but complex, and lock striping splits a structure into segments.
Where it is used
Thread-safe collections, caches, resource managers and shared counters in servers rely on locks.
Common pitfall
Forgetting to unlock on exceptions, deadlocks from inconsistent ordering, contention bottlenecks and priority inversion are the usual issues. Double-checked locking without proper memory semantics is broken. Re-entrancy surprises when a lock is taken twice in one thread. Measure contention with profilers and consider lock-free alternatives only when necessary.
Where it fits in the course
Locks in Practice is topic 8 of 51 in Concurrency & Parallelism, rated Beginner. It follows Shared State Hazards. The next topic is Read-Write Locks.
Practice and explore
- Open the interactive lesson, with a mini quiz.
- Take the Concurrency & Parallelism quiz.
How to study this topic
- Read the explanation above and restate the definition in your own words.
- Open the interactive lesson and answer its mini quiz.
- Read the common pitfall, then write a short example that avoids it.
- Check your understanding in the Concurrency & Parallelism quiz, and revisit the topic if you miss a question.
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Related topics
- Shared State Hazards (Concurrency & Parallelism)
- Read-Write Locks (Concurrency & Parallelism)
- Thread Safety (Concurrency & Parallelism)
- Condition Variables (Concurrency & Parallelism)
- Immutability in Practice (Programming Fundamentals)